Physical Therapy, Making Recovery Easier 10/23/18

Serious Game Brainstorm:

Runic Run

  1.  Microsoft Kinect, Puzzle, Scored
  2.  The user moves their body in particular stretching patterns that the Microsoft Kinect will detect, causing a marker to match a projected “Runic” line, scored based on proper Motion and Speed (proper speed for stretching). The patterns can be changed to work specific parts of the body with acute settings. The patterns can be tailored for specific unique needs not inherently implemented into the game, the physical therapist can map new stretching exercises into the game by doing the exercises for the Kinect to map.
  3.  Video of a game with similar mechanics, notably the therapy game will be single player rather than competitive. https://www.youtube.com/watch?v=-J5eaRbiEhM 260px-Those_Darn_Keypads_TraceRace
  4.  The Style and Aesthetic inspirationStyle_Image
  5.  The serious goal of the game is to provide the Patients in need of doing stretching exercises in a entertaining and interactive way, allowing them to go through their therapy while keeping their mind off the fact that they are doing therapy. It also is adaptive enough to be usable for anything a therapist could map, giving a wide profile on what it can cover.
  6.  The stretching can be easily translated into a tracing game while also being a game that people who are not in physical therapy would play, the accuracy scoring also encourages better stretching.
  7. Unique attributes: Can be mapped to any stretching a Therapist could do, a popular style of game known to be engaging, may improve stretching consistency, easy for a not tech-savvy physical therapist to customize a stretching routine, encourages stretching improvement through scoring.

Team Members:

Myself.

Noah Dartt,

Chris Reitz,

Seth Nunley.

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